Contract Pack: Kerbin on Fire Mod will take you to a war have 12 challenges and your goal is overcome all. Will have 2 flight war, there are 2 types of aircraft with 3 and 6 variants for the player to use, if they are unable or unwilling to create their own in the space plane hangar. The player is assumed to always be Team A. All enemies are Team B and will automatically fire at you if you are within their angle/range.
The current method used to spawn enemy aircraft above ground level is not perfect. They have no starting velocity, and there is currently no way to have them spawn with one.
Unless requested for future versions, the tech tree is unchanged. There is an additional optional mission offered to provide a boost of science and funds for a player.
Future updates/plans include:
*More in-air contracts
*More “Kreigslist” vessels
*Tech Tree tweaks